about
simcraft

We have been here since the early days; hear our story.  A small manufacturer that has grown into a professional powerhouse of original designs and technology.

mission statement

To redefine humanity’s expectations of high-fidelity simulation by delivering precision-engineered motion technology rooted in physics. We are dedicated to creating the most immersive simulated environments, where our measure of realism is based on the brain’s response to optimal motion cues. Driven by the persistent desire to create the most authentic virtual experiences, providing a simulation that connects users to the real-world dynamics of vehicles with proven and unmatched accuracy.

privately held and year over year profitable

SimCraft is a profitable, privately held company with over 25 years of unwavering commitment to excellence in the simulation industry. Our success is driven by a dedicated small team of partners who are deeply involved in every aspect of the business operation. This tight-knit group shares a unified vision and a hands-on approach, ensuring that each decision is made with the long-term stability and growth of SimCraft in mind. The cohesion within our leadership team fosters a culture of reliability, innovation, and excellence, which has been key to our longevity and sustained profitability. Together, we continue to build on a strong foundation, delivering high-quality simulators and exceptional service to our clients.  At SimCraft, we don’t just build simulators; we build lasting relationships with our clients, partners, and employees, driving our continuous success and future growth.

Pioneers in Motion Simulation Technology.

At SimCraft, we’re not just a manufacturer; we’re creators of a groundbreaking motion simulation technology.

Our journey began in 1997, conceptualized by the late William MacDonald, driven by a vision to add a third dimension to his flight sim hobby. His vision for a balanced “center of mass” architecture, reducing the need for high-force actuation, laid the foundation for a new era in motion simulation. Under the guidance of William’s son, Sean Patrick MacDonald, we’ve refined this vision, developing the only motion simulation architecture based on rigid body dynamics, and evolving into a driving force that’s redefining how vehicles move and behave in the virtual world, bridging the gap between real-world dynamics and simulation.

As pioneers in the field of motion simulation technology, SimCraft has continually pushed the boundaries of what is possible in virtual dynamics. Our proprietary system architecture, based on rigid body dynamics, represents a significant leap forward in realism and immersion while simultaneously being more energy efficient.  Unlike traditional motion platforms, which often rely on inefficient brute force methods to create movement, our innovative approach simulates the nuanced physical interactions that occur in the real world. This allows for a more accurate and authentic replication of vehicle dynamics, whether it’s in motorsports, aviation, or other high-fidelity simulations. By focusing on the science of motion and the subtleties of human perception, SimCraft has set new standards in the industry, enabling professionals and enthusiasts alike to experience the most lifelike simulations available today. Our commitment to innovation and excellence continues to drive us forward as we pioneer new technologies that shape the future of simulation.

vertical integration equals complete control of quality

At SimCraft, we do it all. from raw materials to completed and installed systems, we control every facet of our product for multiple reasons

In 2011, our ideas outpaced our contract manufacturers, leading us to bring all production in-house. This pivotal decision allowed us to have greater control over the quality and timing of our production, and increased our iteration rate five-fold.  Today, four teams—R&D, MAKE, BUILD, and SERVICES—collaborate to turn these ideas into reality, making mind-blowing simulation possible.

By keeping production in-house, we ensure that every step of the process meets our high standards, ultimately delivering products that amaze and inspire.

design

Manufacturing hardware starts with design. At SimCraft, this is where innovation takes its first step. We transform concepts into precise blueprints by harnessing the power of cutting-edge CAD software. Our design phase is not just about sketching ideas; it’s about engineering the foundation for high-performance simulators. We focus on every detail, from ergonomics and aesthetics to functionality and user experience. This meticulous process is what allows us to turn creative ideas into reality, setting the stage for the subsequent steps of development and production.

Develop

Hardware comes to life with software. At SimCraft, development is where the true essence of our simulators takes shape. This phase is about integrating advanced software that controls and enhances the hardware’s performance, creating a seamless interaction between the two.  This software not only brings the hardware to life but also ensures that each simulator delivers an unparalleled, immersive experience. Our software turns sophisticated machinery into intuitive, responsive simulators that push the boundaries of what’s possible.

manufacture

From raw materials, we craft our product. The manufacturing phase at SimCraft is where craftsmanship meets advanced technology. We begin by selecting the highest quality raw materials, ensuring that every component—from chassis assemblies to mounts and brackets—meets our rigorous standards. Our master welder/fabricators then transform these materials into the essential structural elements of our simulators.  This phase is the backbone of our product’s quality, laying the groundwork for the final assembly and tuning stages.

build

Bringing thousands of parts together is where the magic of SimCraft truly comes to life.  This phase is about more than just construction; it’s about creating a cohesive, finely-tuned machine where every element works in harmony. From the smallest bolts to the largest sub-assemblies, every piece is carefully integrated to form a simulator that meets our high standards of quality and reliability. The build phase is the culmination of design, development, and manufacturing, where all the groundwork laid in the previous steps comes together to create a product that is ready for final tuning and installation.

tune

Hundreds of settings and millions of combinations—this is where our commitment to excellence truly shines. Our expert technicians meticulously adjust the motion settings, force feedback, and software parameters, ensuring that every simulator responds exactly as intended. This phase is all about achieving the perfect balance, making sure that every input translates into an accurate, immersive experience. The result is a simulator that feels as close to the real thing as possible, giving users the confidence and edge they need to excel.

install

White glove delivery, installation, and training ensure that our customers receive not just a product, but a complete, seamless experience. At SimCraft, we understand that a high-performance simulator requires expert setup to function at its best. Our white glove service includes careful transportation of the simulator to your location, professional installation by our trained technicians, and a thorough, hands-on training session. Our team will guide you through every feature, ensuring that you are confident and comfortable with the system. 

Meet our team

Our History

SimCraft founded

Newly retired William Dexter MacDonald establishes company.

1997
Model 0001 completed

The first 3 DOF roll, pitch, yaw motion system is completed and shared with the world.

1999
Founder's passing

William Dexter MacDonald passes unexpectedly.

2002
Co-founder pivots to full-time

Sean Patrick MacDonald leaves software career to focus on SimCraft.

2005
First prototype completed

The garage start-up finishes its first prototype featuring an aluminum chassis and electromechanical forces.

2006
SimCraft accepted into ATDC

SimCraft is accepted into Georgia Tech's Advanced Technology Development Center, the leading business and technology incubator.

2007
First APEX produced

The first simulator featuring a DOM tube steel construction.

2008
First gen APEX systems delivered to S.A.V.E

Project participants include Team O'Neill Rally Racing School & the Army Corps of Engineers

2008
APEX Unleashed @ CES

The revolutionary APEX line of professional racing simulators is launched. APEX systems empower both drivers and engineers to optimize their skills and setups, setting a high-performance benchmark and inspiring diverse SimCraft applications.

2009
APEX featured in Iron Man 2

SimCraft works directly with Marvel Entertainment to place an APEX system in Tony Stark’s garage.

2010
Sam Schmidt Motorsports Commisisons indycar simulator

SimCraft integrates a race used Indy Lights tub into a custom 3DOF APEX chassis, a first of its kind.  This system effort would kick start SimCraft pedal development.

2011
Collaboration with microsoft for forza 4

Turn 10 teams up with SimCraft to launch the next installment of their iconic title at Petit Lemans

2011
Tilton pedals development

SimCraft turns racecar pedals into simulator pedals with leading race engineering brand Tilton

2012
Collaboration with Ubisoft to Launch "The Crew"

Ubisoft teams up with SimCraft to launch their groundbreaking title “The Crew” at Gamescom, E3 and PAX.

2013-2014
Commissioned 2-seater enclosed flight simulator completed

SimCraft designs and builds a 2-seater enclosed 5DOF flight simulator leveraging their motion technology and architecture.  Both rotary wing and fixed wing controls are integrated.

2014
GA project

Governor’s Office of Highway Safety orders 39 custom driving simulators. SimCraft goes on to design, produce and deliver all systems in 6 months.

2015
Jordan Taylor signs as ambassador

Jordan Taylor signs as our first Ambassador Athlete, sparking new partnerships with Wayne Taylor Racing and the Austin Hatcher Foundation.

2015
Denny Hamlin purchases an APEX

Since installing a SimCraft APEX at home, Hamlin has clinched victories in prestigious races including the Coca-Cola 600 (2022), Daytona 500 (2016, 2019, 2020), and Southern 500 (2010, 2017, 2021), among others.

2016
APEX CT launch

Launch of the small footprint APEX.

2016
Surge technology deployed

APEX expands to 4 DOF, adding surge to the SimCraft architecture.

2017
JGR invests in driver development

Joe Gibbs Racing buys a SimCraft APEX for Ty Gibbs' driver development.

2017
Sway technology deployed

APEX expands to 5 DOF, adding sway into the SimCraft architecture.

2018
Heave technology deployed

APEX expands to 6 DOF, adding heave into the SimCraft architecture. 

2019
Scott Pruett

A pioneer for simulation in professional race driver training, Scott Pruett joins the SimCraft family.

2020
Denny Hamlin wins in a SimCraft

Denny Hamlin, in a SimCraft APEX, edges out Dale Earnhardt Jr. in a thrilling door-banging finish to the checkered flag at the debut event of the eNASCAR iRacing Pro Series Invitational.

2020
SimCraft Clients continue winning streak

SimCraft clients post 75 wins, 151 podiums, and 7 championships.

2021
Jimmie Johnson

Jimmie Johnson joins the SimCraft family.

2022
GRID1 launched

Yaw motion racing simulator platform launched, including a Kart configuration

2023
Wheldon family partnership

SimCraft announces partnership with racing talents Oliver and Sebastian Wheldon.

2024
Skip Barber Racing School partnership

The premier racing school where our Co-founder learned the art of car control partners with SimCraft

2024
New Headquarters

SimCraft completes expansion to new HQ

2024
SimCraft logo

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